IL-2 Sturmovik Dev Diary 209

The development team at 1C games have posted up a new blog this week detailing some of the things they are working on. Jason Williams the Executive Producer for the IL-2 series is wrapping up his visit to Moscow and the team have been discussing features they plan on bringing to IL-2, Tank Crew and Flying Circus. The PO-2 for Battle of Bodenplatte is being renamed to the U-2 which is its historically correct designation and the team have also been working on more complex damageable building for the Prokhorovka map for Tank Crew as well as putting the finishing touches to the P-47 D-28 for Battle of Bodenplatte which you can see below along with re-worked pilot models.

War Thunder v1.83 release brings naval battles into open beta

Gaijin recently celebrated War Thunders 6th birthday with 50% off premium accounts, modifications and vehicles and has also released v1.83 of the game across PC, PS4 and XBOX One. With this update the XBOX One version is now free to play having previously required the purchase of a vehicle pack but perhaps the biggest news for this release is the naval battles which had recently been in closed beta testing. Due to the huge amount of content being added the patch is a hefty 19GB but as you can see from the changelog below there is a lot of new toys to play with. The British Navy are currently in closed testing but you will be able to play with ships from the US, USSR and Germany.

Check out the full change log here:

1C Games Studio’s Autumn Sale – big savings on IL-2 series

1C Games has started their Autumn sale and discounted their IL-2 Sturmovik and Rise of Flight series by as much as 66%. Now is a great time to get into the series as the base game IL-2 Sturmovik Battle of Stalingrad is just £13.07. If you already have IL-2 bought on the official game web-site you can buy the base game Battle of Stalingrad on Steam and link your account and access all your content bought through the official game web-site. The sale also extends to their two newest off-shoots of the IL-2 series – Flying Circus and Tank Crew. Flying Circus is the spiritual successor to Rise of Flight and takes the re-worked content from that series and puts it into their Digital Warfare Engine which provides updated visuals and VR support.

66% OFF Battle of Stalingrad – £13.07

66% OFF Battle of Moscow – £13.07

25% OFF Battle of Kuban – £28.85

30% OFF Bf 109 G-6Hs 129 B-2La-5FN (Series 2)Spitfire Mk.VB Collector Planes

40% OFF Ju 52/3m and Yak-1b Collector Planes

50% OFF Fw-190 A-3La-5 series 8P-40E-1 and MC202 Collector Planes

50% OFF 10 Days of Autumn and Blazing Steppe historical campaigns

66% OFF all Rise of Flight content

IL-2 Sturmovik Dev Diary 208

Not much news this week but the team has posted up some more screenshots of things they are working on. Jason Williams the teams Executive Producer visited the team in Moscow to discuss idea’s for the series that are not quite ready to be announced yet. Check out the screenshots below of the new German pilot model, the Pfalz D.IIa cockpit and engine’s for the PzKpfw IV Ausf.G and the M4A2 Sherman.

You can read the full blog entry here:


IL-2 Sturmovik Dev Diary 207

This week’s dev blog has been posted which includes some great shots of the Fw-190 D-9 ‘Dora’ collector plane for Battle of Bodenplatte. As you can see its looking very nice indeed and the team are also putting the finishing touches to the Bf109 K-4 and P-47D-28 for Battle of Bodenplatte as well as working on the Pfalz D.IIIa and Sopwith Camel for Flying Circus and the Po-2VS collector plane.

The team are also hard at work on the Prokhorovka map for Tank crew and the Western European map for Bodenplatte. The team are also working on a Marschal interface for multiplayer and a platoon commander option for Tank Crew.

You can read the full blog here:

DCS: F-14 Tomcat available for pre-order

If you have a need…a need for speed then Heatblur have something for you. It may not include a homoerotic beach volleyball game or a thumping 80’s soundtrack but what can be guaranteed is the closest simulation of the F-14 Tomcat to date. The team have previously developed the DCS: MiG-21 bis and DCS: AJS37 Viggen modules so have a good track record. Developed by Grumman it first flew in 1970 and replaced the F-4 Phantom II and performed a wide variety of roles including interceptor, recon and ground attack. It’s swing wing design and twin rudder made it instantly recognisable and was made famous in the 1986 film Top Gun starring Tom Cruise and Val Kilmer.  It was eventually replaced by the F/A-18 Hornet in 2006 but still remains in service with the Iranian IRIAF.

The F-14 Tomcat presented challenges to the team as its a two seat aircraft. The seats can be occupied by players or the pilot can use an AI RIO (Radar Intercept Officer) called ‘Jester’ and the ‘Iceman’ AI will take basic control of the aircraft if the player choses to switch to the back seat (no guessing where the callsign’s came from). DCS F-14 Tomcat will be launching into early access this winter.

You can pre-order now at Eagle Dynamics or Heatblur’s online stores for $69.99 – $10 discount from the final release price.

The official product information is as follows:

The Grumman F-14 Tomcat was a two-crew, variable geometry, maritime air superiority fighter that served with the US Navy for 32 years and continues to serve with the IRIAF in Iran. The F-14 was the US Navy’s frontline fighter from the 1970s until the mid 2000s. Over the course of its long service life it also became the US Navy’s premier precision ground-attack platform and lone airborne reconnaissance asset.

Outstanding features of the aircraft are the swing-wing configuration, crew of two, and the powerful AN/AWG-9 Weapons Control System (WCS) and radar. The AWG-9 allows employment of the powerful AIM-54 Phoenix air to air missile while the LANTIRN pod allows the ability to carry out precision ground strikes using laser guided bombs. The F-14 Tomcat was present during many pivotal historic moments such as the two Gulf of Sidra incidents, Operation Desert storm in Iraq, the conflict in Yugoslavia, Operation Enduring Freedom in Afghanistan and Operation Iraqi Freedom. It was also immortalized in the iconic motion picture, Top Gun, and starred in several other feature films including The Final Countdown, Executive Decision, and others.

In addition, the Tomcat was also a vital player in the Iran-Iraq war during the 80s, flying for the Islamic Republic of Iran Air Force which had acquired the F-14A from the US prior the Islamic Revolution of 1979. The Heatblur Simulations F-14A/B Tomcat aims to simulate this iconic aircraft as a high-fidelity module for DCS, being the culmination of several years of research, coding and modelling.

Special points of consideration amongst the many features are the external and internal graphic model created using laser scanning and photogrammetry from real Tomcats at various museums, the detailed External Flight Model (EFM) developed over the past several years and verified by real F-14 pilots, the detailed modelling of the AN/AWG-9 and the ability to fly as a two-crew aircraft in multiplayer.

Key features of the Heatblur Simulations DCS F-14A/B Tomcat include:

  • The simulation of both the A* and B model Tomcat, the A model following the B later during the Early Access period.
  • Highly detailed external model, built using laser scanning and photogrammetry taken of real, museum F-14 Tomcats.
  • New models for some of the F-14 Tomcat payloads, such as the AIM-54 Phoenix and the LANTIRN pod.
  • Highly detailed and accurate 6-DOF (Degrees of Freedom) cockpit also built using photogrammetry from the F-14 Tomcats preserved at museums.
  • Highly accurate, F-14 pilot verified, External Flight Model (EFM) based on real performance data.
  • Accurate aircraft systems simulation featuring:
    • The Automatic Flight Control System (AFCS).
    • The variable wing geometry, wing-sweep, system.
    • Detailed electrical, hydraulic and fuel system.
  • Fully functional multiplayer two seat functionality allowing a pilot to carry another player functioning as the Radar Intercept Officer, RIO.
  • JESTER AI: A new, lifelike AI that fills the role of RIO when flying single-player or multiplayer without a human RIO.
  • A limited functionality Iceman AI piloting the aircraft in single-player when switching to the rear cockpit.
  • Both AIs feature an interactive interface with a comprehensive library of voice acted phrases.
  • Simulation of the AN/AWG-9 Weapons Control System (WCS) featuring:
    • A custom model of the AN/AWG-9 radar featuring Pulse Search, Pulse Doppler Search, Range-While-Scan and Track-While-Scan modes as well as both pulse and pulse doppler Single Target Track (STT) modes.
    • The ability to prepare and launch the AIM-54 Phoenix, both at single targets and at up to six targets simultaneously using the TWS mode.
    • The Television Camera Set (TCS) allowing visual identification of targets in Beyond Visual Range (BVR) situations.
    • The Link-4 datalink allowing reception of tracks from an E-2 AWACS or a surface unit.
  • The complete F-14A and B Tomcat payload, including AIM-7, AIM-9 and AIM-54 air to air missiles, various dumb and guided air to ground munitions as well as the M61 Vulcan 20mm cannon.
  • A functional simulation of the LANTIRN designator pod, allowing the RIO to guide laser guided munitions dropped by the pilot or other aircraft (buddy-lasing).
  • The Tactical Airborne Reconnaissance Pod System (TARPS), allowing the player to fulfil the aerial photographic reconnaissance mission. *
  • Fully functional carrier interoperability featuring systems such as the Instrument Carrier Landing System (ICLS) and the Automatic Carrier Landing System (ACLS).
  • Comprehensive digital manual, both as a PDF and as a continually updated online manual.
  • A complete set of interactive and voiced tutorials.
  • Comprehensive campaigns for both the F-14A and F-14B Tomcat, one set in the Caucasus theatre and the other for the Persian Gulf theatre.

* The F-14A and the TARPS pod will follow later during the Early Access period and the tutorials and campaigns will be implemented and expanded during this early access as well.

IL-2 Sturmovik Dev Diary 206

The IL-2 dev team has published another development diary this week showcasing the work they have been doing on new towns for IL-2 Bodenplatte. They have worked on new technology within the engine to reproduce the towns and cities that will feature in IL-2 Battle of Bodenplatte which includes Cologne, Brussels and Charleroi. These new updates to the engine have hugely improved how the towns and cities are rendered and will also be utilised in Flying Circus for cities such as Lille and Amiens.

The team are also close to releasing the next two planes for Flying Circus. We saw the Sopwith Camel last week and this week the team gave us a sneak peek at the Pfalz D.IIIa.