IL-2 Sturmovik Dev Diary 205

The developers over at 1C games have published a new development diary showing their latest work on IL-2, Tank Crew and Flying Circus. The team have been working hard on producing new detailed buildings to make the ground war in Tank Crew more realistic and are also working on updates to the game engine to simulate partial destruction of buildings and objects. The team have also created a new US pilot model for the US aircraft coming in IL-2 Sturmovik: Battle of Bodenplatte and are also close to releasing the next two planes for Flying Circus Vol 1 – the highly anticipated Sopwith Camel and the Pfalz D.IIIa. Check out the screenshots below:

IL-2 Sturmovik game update v3.006 released

1C Game studio’s has released version 3.006 of IL-2 Sturmovik – or should that just be called an update to the Digital Warfare Engine as that is what powers not only the ‘Great Battles’ IL-2 Sturmovik series but also Flying Circus and Tank Crew which all currently reside under one download and appear as modules within – a little like DCS World and its modules. The team were hoping to have added two new aircraft from the IL-2 Sturmovik Battle of Bodenplatte expansion but decided not to wait as they were not quite finished, these should have been the ME-262 and P-47D but if its new stuff you want to fly then you can always try out the modifications added to the FW 190 A-8 which are included in this update. Its an impressive list of updates, improvements and fixes and you’ll see from the images below the new fire animations are very impressive. The patch is live now and will download the next time you fire up the game launcher.

The full change list is as follows:

Dear pilots,

The two next Bodenplatte aircraft are not yet finished, but we have decided not to wait for them and release the update that contains the results of our work since 3.005 release. There is a lot of changes, fixes and improvements, some of them are long-awaited ones.

Many graphical effects were reworked and some new ones were added. Other fixes include Career mode, multiplayer, AI and collision system improvements. There is a new content as well – new modifications were added for Fw 190 A-8. The full change list follows:

Graphical effects improvements

1. Fire effects improved for aircraft and ground vehicles, more dynamic and detailed;
2. Fuel leak effects improved (less noticeable, but more realistic);
3. Damaged engine exhaust effects improved (less noticeable, but more realistic);
4. Tracer smoke effects improved (more smooth and realistic);
5. Wingtip trails effects improved (more dynamic, less apparent beginning);
6. Water hit effects improved (more realistic);
7. Aircraft and vehicle hit effects improved (more difference between AP and HE ammo, more realistic, added debris);
8. Bomb detonation effects improved for 250kg +  bombs, additional flash effect;
9. Water steam effects added for twin water radiator aircraft (Bf-109, Ju-87, Spitfire Mk.IXe, Pe-2);
10. Water steam overheating effects added;
11. Wrong mixture exhaust effects added;
12. Wood hit effects added for WWI aircraft;
13. Gunfire smoke effects added;
14. Oil leak during flight effect adjusted;
15. Fuel leak effect on the ground added;
16. Water steam effect on the ground added;

17. Oil drops on pilot googles effect was added in case of engine damage;

Simulation fixes and graphical effects fixes

18. The water hit effects no longer appear like ground hit effects;
19. Bug fix: He-111, Bf-110 and Pe-2 right engine hits won’t damage the left engine cooling system anymore;
20. Bug fix: Spitfire Mk.VB/IXe oil radiator leak will stop when the left wing is lost;
21. Bug fix: Ju-88 A4 right supercharger hits will correctly damage it;
22. Bug fix: engine fire now correctly works on all planes;
23. Bug fix: damage of the engines far from the cockpit (and the oil leak on Spitfires) won’t make the cockpit windows dirty;

Other improvements

24. You can set the starting altitude up to 10km in QMB;
25. Projectiles now can be stopped by trees;
26. Fw 190 A-8 modification: removal of two 13mm MG 131. This allows to model the bomber variant of the plane; some Sturmjager modification aircraft also had tem removed;
27. Fw 190 A-8 modification: F-8 with a 1000kg bomb with reduced stabilizer;
28. Flying Circus German and Entente pilots are now animated;
29. German WWI pilot now has a parachute;
30. 30 mm and higher caliber guns can overheat (they couldn’t before);
31. All guns fire dispersion differ while firing single shots and in bursts;
32. Burst fire dispersion corrected for Soviet fuselage mounted guns;
33. Burst fire dispersion corrected for German wing mounted guns;
34. While driving, AI now takes into consideration all nearby vehicles instead of the vehicles of its group only;
35. AI has learned how to control the advanced (player controllable) tanks, they can be used in missions;
36. The water in all water cooled engines boils at different temperatures depending on the altitude;
37. Fuel actually burns out in an event of a fuel tank fire;
38. Fuel tank fire intenisity decreases when all fuel is burned out;
39. Fire intensity directly affects the speed of structural damage;
40. Fuel fires are extinguished when an aircraft hits a water surface;
41. Mission generator toolset released (you can download it here and unpack into your IL-2 install if you want to try it);

Other fixes

42. Simple vehicles (not controllable by player) physics modeling improved. They shouldn’t ‘fly’ away from collisions as they sometimes did before anymore;
43. German aircraft of Bodenplatte timeframe carry bombs of a different color that was used in the late war;
44. German aircraft of Bodenplatte timeframe carry SD 70 fragmentation bombs instead of SC 50 which production was canceled in 1943;
45. Aircraft loadout tooltips adjusted;
46. Career: the game won’t freeze when creating a character in certain squadrons at a certain time;
47. Career won’t freeze in May 1943;
48. Career won’t show incorrect days at the end of February;
49. Player wingmen won’t be captured by the enemy if the player finishes a Career mode mission above the enemy territory;
50. The player marker shows the character name in Career mode;
51. A rare crash in multiplayer has been fixed (it could happen when Pe-2 series 35 lost its wing).
52. The game server and clients won’t crash when a player controlled tank impacts the ground, for instance, after falling from a damaged bridge;
53. Multiplayer net packets won’t slowly increase in size over time;
54. Multiplayer net packets now have their CRC checked, this should improve the data transfer stability;
55. Net load decreased by optimizing the data packets carrying graphical effects data;
56. Statistics system accuracy increased (this should fix the situations with unaccounted kills);
57. Minimum starting altitude in QMB on Novosokolniki map has been increased to 250m;
58. Sharp texture changes were corrected on the Stalingrad map near Golubinsky;
59. The pilot won’t be injured by the wing fuel tanks fire on Bf 110 E2, Bf 110 G2, P-39L-1 and Yak-7B series 36;
60. A rare crash has been fixed (it could happen when Pe-2 series 35 detonated after hitting the ground).
61. Bomb doors handle on He 111 planes is now animated;
62. Broken window in the lower cockpit fixed on He 111;
63. Fw 190 A-8 right WGr.21 launcher arming lamp now works;
64. On Fw 190 A-8 with F-8/G-8 mod the 20mm guns stay on the same fire trigger with MGs;
65. Radiator assist on MiG-3 and IL-2 won’t overcool the engine at high altitudes;
66. Pe-2 series 35 upper turret correctly shows ammo left in HUD;
67. Yak-7B altitude mixture controller corrected;
68. Coolant overheat warning in technochat corrected;
69. Damage system performance optimization should decrease the CPU load;
70. Radiator assist closes or opens radiators in a more smart way;
71. Fokker Dr.I and SPAD 13.C1 durability are back to RoF values.

DCS World Persian Gulf map, F/A-18C Hornet and SU-33 free weekend

Eagle Dynamics are running promotion this weekend giving free access to their Persian Gulf map, the F/A-18C Hornet and SU-33. The promotion runs from Friday 28th of September to October 1st and the content will include all the missions and campaigns in both single player and multiplayer. Eagle dynamics also recently updated the Persian Gulf map in the open beta and added two big landmarks in Abu Dhabi – Sheikh Zayed Grand Mosque and the Aldar Headquarters

The official press release is as follows:

Starting Friday, 28 September 2018 and lasting until 1 October 2018, play DCS: F/A-18C Hornet, DCS: Persian Gulf Map, and the Su-33 for DCS World for free! The Hornet and Su-33 include all the missions and campaigns as the purchased versions, and they can be played in both single player and multiplayer modes. Enjoy!

If you do not already own one of these modules, we hope you will take advantage of this great opportunity and try out a new DCS World module and consider a purchase.

Download and try out from either our e-Shop or Steam.

DCS World e-Shop:
https://www.digitalcombatsimulator.com/en/shop/

DCS World Steam Edition:
https://store.steampowered.com/…/2…/DCS_World_Steam_Edition/

1C Games developer diary update 204 – ME262 and P-47D

The dev team at 1C Games has released a new dev diary update which includes some new screenshots of the next two planes to be released for the Battle of Bodenplatte expansion – the ME-262 and P-47D. The team are also working on new visual effects including new fire effects for more realistic smoke and fire on burning aircraft and also new sound effects for the Flying Circus expansion.

Hello everybody,

Another week has passed and our Bodenplatte development progressed neatly during this short time. First, we have finished reworking the graphics effects system we told you about last week:

1. Fire effects improved for aircraft and ground vehicles, more dynamic and detailed;
2. Fuel leak effects improved (less noticeable, but more realistic);
3. Damaged engine exhaust effects improved (less noticeable, but more realistic);
4. Tracer smoke effects improved (more smooth and realistic);
5. Wingtip trails effects improved (more dynamic, less apparent beginning);
6. Water hit effects improved (more realistic);
7. Aircraft and vehicle hit effects improved (more difference between AP and HE ammo, more realistic, added debris);
8. Bomb detonation effects improved for 250kg +  bombs, additional flash effect;
9. Water steam effects added for twin water radiator aircraft (Bf-109, Ju-87, Spitfire Mk.IXe, Pe-2);
10. Water steam overheating effects added;
11. Wrong mixture exhaust effects added;
12. Wood hit effects added for WWI aircraft;
13. Gunfire smoke effects added;
14. Oil leak effect adjusted;
15. Fuel leak effect on the ground added;
16. Water steam effect on the ground added.

Second, we have revisited the gunfire dispersion model and performed additional research on the historical documents covering the fire dispersion depending on the gun mounting. There are no new sources, but we have re-analyzed our approach and one problem became apparent – some sources provide fire dispersion data for single shots while others have data for short bursts. For some aircraft, the sources provide dispersion data for both cases – this allowed us to build a statistical model for single/burst fire dispersion ratio. Having updated the dispersion model, we’re now able to tune the fire dispersion separately for single and burst fire. Of course, we’ve taken into account the fact that even when you fire a burst, the first projectile has the fire dispersion of single shot while the subsequent ones deviate more because they are modeled as shots in a burst. The fire dispersion increases with the gun temperature as before.

In the most cases, the fire dispersion has been already modeled using the burst fire data, so the changes in these aircraft will be hardly noticeable when firing in bursts, but the single shot dispersion will be lowered greatly: 2-2.5 times. On the contrary, the Soviet fighters were set up using single fire data before so now their fire dispersion will be increased 2.11-2.86 times depending on the gun and aircraft (this isn’t that much at the effective fire distances though, see below). In addition, thanks to this research, the single fire dispersion of the heavy 30 mm and 37 mm guns has been slightly lowered while the burst fire values stayed the same.

It should be noted that all these changes (applied to each aircraft independently) gave the overall effect of reducing the difference in the fire accuracy among the different planes (for fuselage mounted and wing mounted guns that are close to the fuselage). Excluding the rare exceptions, the fire dispersion for non-overheated guns is 0.66-0.95 thousandths of distance. At the effective fire distances, this results in the fire pattern of around 1 ft or slightly more.

Surely, we have worked on the other parts of the sim as well. One month ago we could show you the 3D model of Me 262 without textures and a couple of weeks ago you saw the cockpit of P-47D that was untextured too, but today we present them to you in the game engine – the artists haven’t finished the texturing and materials yet, but they are almost done. What can we say – while P-47D-28 cockpit is a bit overwhelming with all the details, instruments, controls and various information plates, the jet aviation pioneer Me 262 looks strikingly beautiful in the air. Here they are:

DCS World Hornet bundle sale

Eagle Dynamics will be offering DCS Hornet, the Persian Gulf Terrain and the SU-33  at a discounted cost of $89.99 (approx. £68) from October 1st, to buy these separately would cost in the region of $150. This bundle follows the recent helicopter bundle sale which is still available until the 30th, which featured the four helicopters in the DCS series – the KA-50, SA 342 Gazelle, the Mi-8MTV2 and the UH-1H Huey. These are great deals if you’re just starting out in DCS but if you already own some of the content then Eagle Dynamics have listened to some of the criticism from the first bundle and offered discounts if you already own part of the bundle. If you own the Hornet you get a $10 discount on the Persian Gulf terrain and if you own the Persian Gulf terrain you get $20 off the Hornet.

 

 

War Thunder v1.81 – The Valkyries

The latest update for War Thunder is live and v1.81 brings helicopters to the game for the first time. The tech tree for helicopters starts at level 5 and introduces helicopters from the 60’s. Twelve new helicopters have been added to the game from the US and USSR, these include:

USA:  AH-1Z, AH-1G, AH-1F, UH-1B, UH-1C, UH-1C XM-30 (bundle)
USSR: Mi-4AV, Mi-24A, Mi-24V, Mi-24P, Mi-24D (bundle), Mi-35M

DCS World helicopter bundle

Eagle Dynamics are selling a bundle that includes the KA-50, SA 342 Gazelle, the Mi-8MTV2 and the UH-1H Huey for just $69.99 – sold separately these modules would cost almost £200. Its a great deal if you’re new to DCS World but sadly there is no discount if you already own any of the content though it has been confirmed you can transfer any duplicate product keys you have by contacting ED’s tech support.